# Unreal Profiler

Unreal Profiler is used to monitor the performance data which can be used to analyze possible sources of slowdowns or hitches in your game.

# 1. Android Environment

Set the Android SDK, NDK and JRE, please refer to Fig1.1:

Fig1.1 SDK Config

# 2. Enable Profiler

  • Run the game with the parameter -\messaging (for example: UE4Editor-Win64-Debug.exe -messaging).
  • Run the UFE with the parameter -\messaging (for example: UnrealFrontend-Win64-Debug.exe -messaging).
  • Select Session Frontend from the Developer Tools section of the Window menu bar, then select the Profiler tab.

Fig2.1 Seesion Forntend

# 3. Connect to QIYU Device

After connected QIYU Device to PC by USB data cable, Open the Device Manager to select iQIYI_A5

Fig3.1 Connection

# 4. Launch Application

  • Select Launch and iQIYI A5(f2a9a7f3)

Fig4.1 Launch

Note: The QIYU Device must awake during monitoring performance.

  • Select Profiler tag

Fig 4.2 Profiler

Note: The indicator must turn to Green before starting to monitor performance.

# 参考链接